Nov 26, 2006, 03:08 PM // 15:08
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#1
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Krytan Explorer
Join Date: Apr 2006
Location: New Jersey
Profession: Mo/
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Infuriating Parathump
This is a build a designed for HA. It has good offense, great protection, and decent healing. The idea is 5 hammer weilding paragons using shouts while under the effects of some helpful nature rituals.
Parathumper Commander (well, now that he's axe, I guess it would be parahacker or paraslasher )
Paragon/Warrior
Leadership: 10 (8+2)
Command: 13 (10+3)
Axe Mastery: 12
Executioner's Strike (Axe Mastery)
Critical Chop (Axe Mastery)
"Incoming!" [Elite] (Command)
"Lead the way!" (Leadership)
"Go For The Eyes!" (Command)
"Never Surrender!" (Command)
Aggressive Refrain (Leadership)
Resurrection Signet ()
Parathumper Commander 2
Paragon/Warrior
Leadership: 10 (8+2)
Command: 13 (10+3)
Hammer Mastery: 12
Hammer Bash (Hammer Mastery)
Crushing Blow (Hammer Mastery)
"Incoming!" [Elite] (Command)
"Lead the way!" (Leadership)
Anthem of Flame (Leadership)
Song of Concentration (Command)
Aggressive Refrain (Leadership)
Resurrection Signet ()
Parathumper Commander 3
Paragon/Warrior
Leadership: 10 (8+2)
Command: 13 (10+3)
Axe Mastery: 12
Executioner's Strike (Axe Mastery)
Critical Chop (Axe Mastery)
"Incoming!" [Elite] (Command)
Blazing Finale (Leadership)
"Go For The Eyes!" (Command)
"Brace Yourself!" (Command)
Aggressive Refrain (Leadership)
Resurrection Signet ()
Parathumper Motivator
Paragon/Warrior
Leadership: 10 (8+2)
Motivation: 13 (10+3)
Hammer Mastery: 12
Hammer Bash (Hammer Mastery)
Distracting Blow (Warrior other)
Song of Purification [Elite] (Motivation)
Chorus of Restoration (Motivation)
Finale of Restoration (Motivation)
Mending Refrain (Motivation)
Aggressive Refrain (Leadership)
Resurrection Signet ()
Parathumper Motivator 2
Paragon/Warrior
Leadership: 8 (6+2)
Motivation: 11 (9+2)
Command: 9 (7+2)
Hammer Mastery: 12
Mighty Blow (Hammer Mastery)
Hammer Bash (Hammer Mastery)
Crippling Anthem [Elite] (Command)
Energizing Finale (Motivation)
Finale of Restoration (Motivation)
"Watch Yourself!" (Tactics)
Aggressive Refrain (Leadership)
Signet of Return (Leadership)
Infuriating Disrupter
Ranger/Warrior
Expertise: 11 (10+1)
Beast Mastery: 9 (8+1)
Marksmanship: 9 (8+1)
Wilderness Survival: 12 (10+2)
Infuriating Heat [Elite] (Expertise)
Brambles (Wilderness Survival)
Nature's Renewal (Wilderness Survival)
Tranquility (Wilderness Survival)
Predatory Season (Beast Mastery)
Serpent's Quickness (Wilderness Survival)
Disrupting Accuracy (Marksmanship)
Resurrection Signet ()
Last edited by Why_Me; Nov 28, 2006 at 01:21 AM // 01:21..
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Nov 26, 2006, 05:13 PM // 17:13
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#2
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Lion's Arch Merchant
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No monks eh...
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Nov 26, 2006, 05:22 PM // 17:22
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#3
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Desert Nomad
Join Date: Dec 2005
Profession: N/Mo
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Quote:
Originally Posted by LLint
No monks eh...
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Hmm, an extreme melee pressure build with no monks for use in HA. Sounds like an interesting new idea! Hmm. Maybe a necro ele with tainted and meteor shower would help. I KNOW! A NECRO/MONK WITH HEAL PARTY AND ORDERS! Maybe... just maybe, you could stack the orders! And ... hey, throw in a couple of trappers! And.. and... MANTRA OF RESOLVE ON THE TRAPPERS!
sorry, couldnt resist :P
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Nov 26, 2006, 05:31 PM // 17:31
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#4
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Krytan Explorer
Join Date: Apr 2006
Location: New Jersey
Profession: Mo/
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And you would need monks why? Your paragons have 110 armor (80 + 10 AL shout/chant/echo insignia + 20 from watch yourself) in addition to a constant 4 health regen, theres incoming, predatory season, and finale of restoration. If your health gets low enough, "Never Surrender" gives you another +4 regen. For conditions you have song of purification, which removes conditions whenever you use a skill, one shout and blind is gone. IMO, adding a monk would just complicate things because everyone would be targeting the monk and the paragons would sturggle to keep him alive. In addition, your losing offensive power that could be used to pressure the opposing team's offense.
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Nov 26, 2006, 05:33 PM // 17:33
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#5
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Desert Nomad
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Iway Ahhh!
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Nov 26, 2006, 05:37 PM // 17:37
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#6
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Krytan Explorer
Join Date: Jun 2005
Profession: Mo/
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I would add a Chorus of Restoration on the second Parathumper Motivator and change the name of the Parathumper motivators to Mr Motivator 1 and 2 and it looks good
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Nov 26, 2006, 08:10 PM // 20:10
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#7
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Forge Runner
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Aah how I missed melee pressure without monks...
Without sarcasm, changing them to axe and adding an orders would help the build.
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Nov 26, 2006, 09:09 PM // 21:09
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#8
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Desert Nomad
Join Date: Dec 2005
Profession: N/Mo
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I would also like to add that it's a crime you dont have at least one copy of Awe somewhere in this build.
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Nov 26, 2006, 09:57 PM // 21:57
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#9
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Krytan Explorer
Join Date: Apr 2006
Location: New Jersey
Profession: Mo/
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Holy crap. Can't believe I forgot that. Adding it now...
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Nov 26, 2006, 10:57 PM // 22:57
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#10
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Banned
Join Date: Jun 2006
Location: Good question
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Why have monks when we can run WAMMOWAY! 5 Wars with HH and mending and 1 Orders. I mean come on what could be better than that!
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Nov 27, 2006, 04:37 AM // 04:37
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#11
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Ascalonian Squire
Join Date: Nov 2006
Location: Australia
Guild: Diabolic Influence [Di]
Profession: N/
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Quote:
Originally Posted by I Brother Bloood I
Why have monks when we can run WAMMOWAY! 5 Wars with HH and mending and 1 Orders. I mean come on what could be better than that!
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2 paragons? duh
Like the build, finally something else to do with paragons.. lets not exploit it though
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Nov 27, 2006, 04:46 AM // 04:46
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#12
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Wilds Pathfinder
Join Date: Feb 2006
Guild: Team Crystalline [TC]
Profession: Mo/
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Quote:
Originally Posted by I Brother Bloood I
Why have monks when we can run WAMMOWAY! 5 Wars with HH and mending and 1 Orders. I mean come on what could be better than that!
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That build is great, but only if you bring Rurik quotes and act obnoxious.
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Nov 27, 2006, 05:27 AM // 05:27
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#13
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Desert Nomad
Join Date: Dec 2005
Profession: N/Mo
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For Ascalon!
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Nov 27, 2006, 05:45 AM // 05:45
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#14
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Jungle Guide
Join Date: Apr 2005
Guild: aFk
Profession: Me/Rt
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Parathumpers!
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Nov 27, 2006, 06:55 AM // 06:55
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#15
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Banned
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slap "Fear Me!" somewhere in there and youll rock. and like theyve said, use axe. eviscerate+ executioners strike. and put lively was naomei in your ranger, just in case 5 paragons die from an ele spike. and be sure to have players that wont rage quit if you lost somewhere in the earlier maps.
Last edited by tomcruisejr; Nov 27, 2006 at 07:00 AM // 07:00..
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Nov 27, 2006, 04:15 PM // 16:15
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#16
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Frost Gate Guardian
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I wanna try this
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Nov 27, 2006, 07:33 PM // 19:33
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#17
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Banned
Join Date: Jun 2006
Location: Good question
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The problem with this is it probably wont catch on.
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Nov 27, 2006, 09:26 PM // 21:26
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#18
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Krytan Explorer
Join Date: Apr 2006
Location: New Jersey
Profession: Mo/
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Changed both of the commanders with "go for the eyes" to axe, substituted hammer skills for executioner's strike and critical chop.
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Nov 28, 2006, 01:39 PM // 13:39
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#19
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Academy Page
Join Date: Jun 2006
Guild: SouL
Profession: Mo/
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Quote:
Originally Posted by [Apple]
Hmm, an extreme melee pressure build with no monks for use in HA. Sounds like an interesting new idea! Hmm. Maybe a necro ele with tainted and meteor shower would help. I KNOW! A NECRO/MONK WITH HEAL PARTY AND ORDERS! Maybe... just maybe, you could stack the orders! And ... hey, throw in a couple of trappers! And.. and... MANTRA OF RESOLVE ON THE TRAPPERS!
sorry, couldnt resist :P
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lmao Apple...
Man, this brings back the days of IWAY/Orders... I love the originality, all though you may want to fame farm ASAP because I feel the impending paragon nerf coming soon. Motivation is going to get hit hard, but until then enjoy!
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Nov 28, 2006, 04:16 PM // 16:16
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#20
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Academy Page
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Quote:
Originally Posted by I Brother Bloood I
Why have monks when we can run WAMMOWAY! 5 Wars with HH and mending and 1 Orders. I mean come on what could be better than that!
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and yet again some brainiac thinks he's funny by making the 1 milj. post about wammo's. Hahaha. Is it just me or is guru deteriorating faster every day?
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